Dawn of Discovery

Dawn of Discovery




No description available for this title.
Item Type: Video Games
Item Rating: E10+
Street Date: 06/23/09
Wide Screen: no
Director Cut: no
Special Edition: no
Language: ENGLISH
Foreign Film: noSubtitles: no
Dubbed: no
Full Frame: no
Re-Release: no
Packaging: Sleeve

User Ratings and Reviews

5 Stars Thought I was buying a game for my children…
I was looking for a nice, kid friendly game, sat down to get them started in it, and 15 hours later I re-surfaced. This is an addictive game which entertains my 7 and 9 year old as well as me.

The different scenarios within the story mode easily convince you the game could be played multiple times and be just as intriguing. While the story telling portions can drone on a little longer than I would prefer, you can easily skip through them and still know what is expected of you in each mission.

Wonderful game with at an exceptional value which I highly recommend.

4 Stars Wow. A $50 quality game selling for $15
I must admit I am sad to see this game being offered at such a low price. Obviously this is because the game is selling so poorly. I happened to purchase this a few months ago and paid thirty dollars, and after playing it for several days I realized it is one of the few Wii games I would pay $50 for.

Dawn of Discovery is a charming, yet challenging game. If you love SimCity or Civilization type games you will feel right at home. Two modes can be played in this game. Story mode is a 20 hour or more game which also acts as a tutorial(a very good one). While the story itself is average, this mode makes learning the game fun and easy to learn. Plus you can choose 3 difficulty levels even on the story mode to make it more interesting.

The other way to play the game is on the continuous mode. This offers endless hours of enjoyment because each game is so different and you must rely on what you learned in the story mode. Trying to keep your islands safe and your people happy is no easy task. A natural disaster or an attack on a weakly defended island can suddenly change your fate. Trying to keep the aristocrats in your colonies happy is no picnic, but the taxes you earn from them certainly help.

Endless trials and rewards await you in this mode.

With many horrible games out there for the Wii, it’s a shame to see a quality game like this being overlooked. Now for the score breakdown.

Story: 7/10 An average story but enjoyable. It makes learning the game quite fun.

Music/Sound: 8/10 Light hearted music and good sound effects. Somewhat repetitive. Voice acting is very well done.

Graphics: 9/10 Very good graphics for a sim game. Cartoony, but works well.

Controls: 9/10 The Wiimote works well, although sometimes switching between the islands can be clunky.

Replay Value 10/10 Each continuous game will be different. Different difficulty levels as well to suit your needs.

Overall: 9/10 For the price you won’t find many games better than this. I would have happily paid $40 or $50 for this game. Both my wife and I have enjoyed many hours with this. Unfortunately for me this is one of the few games she is better at. :)

5 Stars Over 200 hours so far
Make sure you do not have anything to accomplish in the real world for quite a while before you start this game. You hear that double clang of the ship’s bell to start the game and BANG . .there goes 4 hours! The pace is great, the advisors keep you focused on the action and yet can keep you off balance because of the reminders about what needs to be addressed. Islands to settle, tax rates to set, public building to construct and crops to manage. Just enough managing to be complex but not so much that it gets tedious.

Dawn of Discovery has two different modes. Playing story mode or continuous is your first option.

The story mode is GREAT. A long, fun, unfolding tutorial that gives you just enough information and leaves you with the question if you can go through it faster next time . .with different options . .which will give you a slightly different sequence of events. So many aspects to address or not. Visually entertaining, and the music is lighthearted and serves different actions well. (I love (hate) the earth quake and volcano music!) The vocabulary is not childish (which I always appreciate) and the little twist at the end of the story mode actually produced an audible gasp the first time.

Continuous mode gives you the reins of the world and you have to step up to the plate. I have just completed my second continuous mode and I have not doubt there will be at least a 5th . . the difficulties you can set can make this extremely challenging with very, very little wiggle room . .or you can set it up to be a fun romp in the park. It is the numerous options that make it so easy to replay this game over and over.

Dawn of Discovery is a versatile game that is well constructed and overall just a blast to play. City builders of the computer world . . clear your calendar, Dawn of Discovery may just lead you to discover the dawn of another day because you played all night!

4 Stars Fun, relaxing gaming
This game won’t be for everyone.

It’s not the best graphically. The music is OK, but repetitious. The storyline is just passable.

However, it’s still very fun if you like city-building type games, which I do.

The main storyline slowly teaches you how to build up your city from a tiny settlement to a large metropolis by utilizing different building materials, luxury items for your citizens and more involved technologies and buildings. The combat is simplistic (he who has the most soldiers pretty much always wins), but sufficient for this kind of game.

But what I liked the most about this game is that it doesn’t rush you to complete your objectives. You are free to take your time building your city or finding treasures in the ocean, and when you feel ready, you can complete the required objective and allow the story to advance to the next stage.

That makes for a relaxing, but still engaging, type of gaming that is pretty lacking these days. And that’s why I have found this game so enjoyable.

Sure, I bet you could plow through the main storyline in just a few hours if you wanted to, but WHY? There is lots to do, if you take the time to do it and make your cities into more than just “objective reachers”, but something you can really be proud of creating.

So, if you want a fast-paced, exciting gaming experience, look elsewhere. But if you want a fun, relaxed and leisurely pace to your gaming, this is the game for you.

5 Stars Great Strategy Game
I was skeptical of this game, but am glad to have made the purchase. Dawn of Discovery is a wonderful game for the Wii and offers many enjoyable hours of play. I’m now considering buying the PC version of the game.

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Project Runway

Project Runway




The Project Runway video game will put players in the role of an aspiring fashion designer. Similar to the show, players will be presented with different challenges as they create designs and adorn models with hair, make-up, and accessories. Players can then become the model and strut their creations down the runway using the Wii Balance Board accessory. Capturing the true essence of Project Runway, the title will feature the show’s talent.

Project Runway the Video Game is a simulation game based on the long-running hit fashion design reality show on the Bravo cable network. Capturing the essence of the TV show, it features an array of fashion challenges, and additional gameplay that will have players on the cusp of fashion greatness. Functionality includes: Quickplay and Career Modes, photo shoot ability, extreme customization options and more.

Project Runway the Video Game game logo
Model on the catwalk in Project Runway the Video Game

Make it work on the catwalk.
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Gameplay
Join Heidi, Tim, Nina, and Michael as you face the fiercest challenges of your burgeoning fashion career. Project Runway lets you play through a whole season of wild and wonderful fashion challenges. From creating a look for a rock star, to designing the next high school uniform, the pressure is on to take your personal sense of style to the next level with nearly unlimited options for style, fabric, color and a multitude of choices for models, make up, and hair. Gameplay elements include:

  • Design Challenges - Jump into a real season of “Project Runway” and face a wide range of wild and wonderful design challenges including haute couture, cheerleading uniform, hip hop and punk costumes, school uniform, newspaper dress, and more.
  • Garment Studio - With nearly unlimited options for creativity, imagination, and originality Project Runway’s garment studio lets you create unique fashions choosing from an enormous selection of color, fabrics, material, accessories.
  • Model Selection - Choose the model who perfectly reflects your sense of design and flair. Options are available for skin tone, hair color and length, facial features, even ethnicity.
  • Hair and Make-up Salon - Get your model runway-ready with the perfect hair and makeup style. Select from a wide assortment or hair colors, lengths, and textures. Then apply lipstick, blush, eyeliner, mascara and eye shadow to match.
  • Catwalk - With designs and models in place, it’s time to show off to the judges. Now you become the model, strutting down the runway and working it for the judges using the Wii remote and optional Balance Board to walk the walk and strike your poses.
  • Photo Shoot - Travel to exotic international destinations and see your model and original designs photographed in a wide range of cities and environments.
  • Quick Play and Fashion Career Modes - Jump in and play any Project Runway mini game whether it’s creating a design, hanging out in the make-up studio or strutting down the runway. Or go right to career mode and create a new profile, unlocking new garments, hairstyles, makeup and accessories as you go.

Key Game Features

  • Star in the Bravo Network’s “Project Runway,” the #1 fashion design reality show.
  • Model your own designs on the runway using the Wii Remote and Balance Board to walk, strut, and pose.
  • Design your own fashion line or tackle unique Project Runway challenges.
  • Create different looks in the hair and makeup studio-from natural to futuristic.
  • Select the model who perfectly matches your fashion style.
  • Get tips from Project Runway celebrities and contestants who are your mentors and judges.

Additional Screenshots:

Controlling a model using the Wii Remote and Nunchuk in Project Runway the Video Game
Simple Wii Remote controls.
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Customization screen from Project Runway the Video Game
Customize your look.
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Photoshoot screen from Project Runway the Video Game
Immortalize your designs.
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Hair and make-up screen in Project Runway the Video Game
Hair and make-up Salon.
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User Ratings and Reviews

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Dead Space Extraction

Dead Space Extraction




A handful of survivors are desperately struggling to escape from a horrific infection on the Aegis VII mining colony. As their allies mysteriously fall victim to dementia it becomes clear that protecting a young girl granting them a bizarre immunity may be their only hope for survival…

Dead Space Extraction is a prequel to 2008’s critically acclaimed third-person action horror game for Next-Gen and PC platforms, Dead Space. A Wii exclusive, Extraction ups the action through an exciting mix of intuitive controls, co-op gameplay, puzzle-solving and branching pathways. Together with the addition of new enemies, characters, weapons and environments, Dead Space Extraction sets a new standard for action horror on the Wii that is sure to please both those new to the Dead Space game universe, and those anxious for more.

'Dead Space Extraction' game logo
The new first-person player perspective in 'Dead Space Extraction'
New FPS perspective.
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The new female character being snuck up on by a Necromorph in 'Dead Space Extraction'
New characters, weapons…
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A Necromorph being targeted in 'Dead Space Extraction'
Two-player co-op and arcade style challenge mode play options.
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Story
Dead Space Extraction tells the untold story of the Aegis VII Colony through a handful of survivors battling to reach the orbiting USG Ishimura amidst a horrific infection and the initial invasion by a violent alien race known as Necromorphs. As these survivors’ allies mysteriously fall victim to dementia, it becomes clear that protecting a young girl granting them a bizarre immunity may be their only hope for survival in a struggle that could have implications for all of humanity.

Gameplay
Although designed to preserve the feel of the action of the original game, gameplay in Extraction is also quite unique. First, the player perspective has been changed from third, to first-person, placing all the action right in front of you. Also, Extraction is a ‘rail shooter,’ meaning a shooter game where most of the action engaged in and paths followed are programmed into the mission play, instead of the freeform wandering ability built into the considerably larger Next-Gen and PC Dead Space release. The combination of these two changes funnels the players focus onto the combat options available in the game. In dealing with the danger of the alien Necromorphs swarming the game space, Dead Space Extraction utilizes the precision of the Wii Remote in variety of ways. Weapons like the Plasma Cutter can dispatch these enemies from a distance by taking advantage of the remote’s pointing targeting ability, while a quick wave can activate weapons like the Ripper, a guidable spinning saw blade. The Wii Remote is also handy for picking up items and hurling them at enemies using the power of Kinesis.

Other gameplay changes include new play modes. The most notable of these is the inclusion of a two player co-op play option. This allows an additional player to drop in or out of the action as he/she chooses. The game rebalances the opposition in these cases to make sure that the gameplay doesn’t become too easy. In addition, Extraction also features a Challenge mode in which after certain sections of the game are cleared, areas within those sections are unlocked for bonus arcade style action where players build up points linked to how many Necromorphs are destroyed. Taken together all these changes add up to more action, more fun and more Dead Space for players on the Wii.

Key Game Features

  • An All-New Prequel Exclusively for the Wii
  • Follow the lives of several different Aegis VII colony members as they carve a bloody path to survival.
  • Meet a new cast of characters, destroy fearsome new enemies, and wield brutal new weapons.
  • Real Terror
    • Stunning graphics, panic-inducing audio, and a frenetic first-person perspective thrust you headlong into the terror.
    • Play through an engrossing, interactive horror movie experience that raises the bar for storytelling in video games.
  • Intuitive Controls
    • Strategically dismember your enemies with pinpoint control using the Wii Remote.
    • Wield a powerful arsenal of abilities and weapons to freeze enemies, manipulate gravity with telekinesis, solve puzzles, and fight off attacks from every direction in zero gravity.
  • Co-Op Gameplay
    • Team up with a friend to fight off the invasion on the USG Ishimura with jump-in cooperative play.
    • Combine efforts on engineering puzzles or determine specific roles to create a unique experience with each play session.

    User Ratings and Reviews

    5 Stars A Roller Coaster of Horror
    Simply terrefying and has the best graphics i ever seen on a Wii system , it’s a must buy

    5 Stars great M rated title for the wii
    On rail shooters are hated a lot, so are light gun games. This game is both, but is also amazing. The Wii has had a wasteland for M rated titles, so when it finally gets one people get very excited. This game is a reason to get excited. It has a great story and lots of information for the people that have played the original on the Xbox. The visuals are stunning for a game on the Wii, the controls are solid and the multiplayer, although weird for the story, is good.

    5 Stars GREAT GAME
    Ive played a lot of first shooter games with the wii, and i have to

    say this by far is the best. The graphics are great as is the

    story line.

    4 Stars No One Can Hear You Scream
    In [Dead] Space, no one can hear you scream

    Dead Space Extraction is the prequel to 2008’s next generation survival horror game, Dead Space. For those of you unfamiliar with Dead Space, it’s a sci-fi themed survival horror game reminiscent of “Aliens,” “Event Horizon,” “The Thing,” and the more recent “Pandorum.” In the original Dead Space you play the part of Isaac Clarke, an engineer responding to a distress call from the USG Ishimura, an interstellar mining ship. The Ishimura is designed to literally crack open planets and asteroids so it can extract the precious minerals within them. Planet crackers like the Ishimura have over a thousand crew members and are supposed to be bustling with activity, but by the time Isaac docks with the Ishimura in the original Dead Space the ship appears to be deserted. Unfortunately, while most of the Ishimura’s human crew seems to be gone, there’s no shortage of deformed monstrosities called necromorphs stalking the decks and ventilation system of the Ishimura. Necromorphs are scary beyond belief and are exceptionally hard to kill. Unlike the venerable zombies of the 20th century, decapitation necromorph’s serves only to enrage necromorphs, not stop them. You’ve got to cut off several of their limbs and even then they’ll still wiggle their way towards you. It’s as gross as it sounds and why Dead Space and its prequel more than earn their mature ratings. In the original Dead Space Isaac pieces these facts together the hard way-coming across the occasional crewman’s log and dodging necromorphs in his attempts to get the hell off the Ishimura. Dead Space Extraction takes place 3 weeks before Isaac lands on the ruined and derelict Ishimura and tells the tale of how the Ishimura’s crew met their grizzly fate.

    Walking a mile in someone else’s space boots:

    Dead Space Extraction spins a wild tale within what’s traditionally been a very limiting gameplay genre-the on rails shooter. Good examples of traditional on rail shooters are Time Crisis by Namco and House of the Dead by Sega. The movements of your onscreen avatar are not in your control, but you do control what they shoot. On rail shooters can be pretty fun, albeit somewhat mindless. Shoot, reload, repeat. Dead Space Extraction elevates the genre with some of the highest production values to be found on the Nintendo Wii and certainly the strongest story found in any on rail shooter I’ve ever played. First, the story of Dead Space Extraction is told from the point of view of multiple characters, ranging from colonial miners early in the game, to scientists, soldiers and security officers later in the game. Second, the quality of the video and audio presentation compliments the story, with liberal use of a shaky camera effect and creepy sound effects. You feel like you’re looking through a character’s eyes as much or even more than most first person shooters which give you full control of character movement. It’s a very immersive effect that’s complimented further by the Wii’s unique motion controls. In the dark confines of a tunnel? Shake the Wii remote to activate a flare to light the way. Alien necromorph trying to chew off your face? Shake the Wii remote to knock it off you. You’ll pick up audio logs that you can hear by bringing the Wii remote to your ear like a cell phone. It’s immersive enough to make you forget that you’re on rails most of the time. At some points in the game you get to pick your path, but oddly those instances served to remind me that I was playing an on rails shooter, breaking the sense of immersion within that story chapter.

    Dead Space Extraction is not without flaws, but they are somewhat minor in light of the total quality of the presentation. One thing you’ll notice about Extraction is the giant targeting reticle. It’s big enough to obscure some of the action on screen and is at odds with the amazing atmosphere the artists made for the game. It’s a co-op game, and should you opt to play with a friend, you’ll have to contend with two gigantic targeting reticles, which makes the experience more gamey and consequently less scary. Similarly, each character through which you view the game seems to be pretty handy with a mining laser or a military issued blaster, which may be par for the course in futuristic mining operations. But they are all equally adept at using telekinesis to grab objects as well as hitting necromorphs with temporal stasis blasts to slow them down long enough to strategically dismember them. So, while on the one hand the story is beautifully told through the point of view of several characters, on the other hand these characters all basically play the same. It would have been nice to have some character specific skills to add a little more variety to the gameplay, but I’m nitpicking.

    But is it Scary?

    Some reviewers didn’t think Dead Space Extraction was scary. I don’t think it’s as scary as the original Dead Space, but I definitely found my fair share of tense moments. I was tense enough that I found myself shooting at shadows and flickering lights. Extraction’s atmosphere is dark, claustrophobic and always creepy. You never feel at ease outside of the first few minutes of the game. Best of all, the story, script and voice acting are all top notch unlike the B movie dialogue found in most other on rails shooters adding to the immersion and the intensity. Trust me, when characters scream in Extraction, it’s invariably of the blood curdling variety. The game is co-op, and I definitely found it much less frightening with someone sitting next to me blasting aliens. So if you’re looking to scare yourself, then you might be best off playing through the story mode solo. It’s a fun co-op experience though, especially if you and you’re partner in crime are into sci-fi fantasy.

    Trekking Across the Dead Space Multimedia Universe:

    Dead Space Extraction is part of a growing Dead Space universe. In fact, Dead Space Extraction is not even the first prequel to the original Dead Space. Dead Space Downfall is a high quality animated feature length film and chronicles the final hours of the Ishimura’s crew. There’s also the Dead Space 6 issue comic book prequel, which you can find at your local comic shop, or better yet on the Dead Space Extraction game disc. That’s right, the 6 issue comic is an unlockable bonus on the game disc. It’s even better than the original comic because EA took the time to add professional voice talent, music and some motion to the comic. It’s great addition, and puts Dead Space Extraction down as a definite “buy” in my book. Dead Space Extraction can be found new for $30 at some game outlets, and with the included comic series it’s easily worth the money. It’s also one of very few adult themed games on the Wii. There’s nothing wrong with games like Mario Galaxy or movies like “Willy Wonka and the Chocolate Factory” for that matter. It’s just that sometimes you might be in the mood for “The Shining.” Dead Space Extraction does a great job of filling that horror niche on the Wii.

    Dead Space Extraction is published by Electronic Arts, developed by Visceral Games and rated Mature. It earns its mature rating, with a lot of cursing. But wouldn’t you swear if you just saw your friend being eaten by necromorph?

    FTC Advisory: I purchased a copy of this game. In addition, I don’t receive affiliate fees for anything purchased via links from my site.

    5 Stars Dead Space Extraction…Amazing Game
    Weird how things happen this way somehow huh? I own all 3 next gen systems, and never played Dead Space before. Don’t ask how, but everyone no matter how hardcore of a gamer once or twice misses out on that game that really changes the way that games are played.

    So I enter the world of Dead Space, the marker, hive mind all of these things are very interesting where here it goes:

    Graphics: The graphics are just phenomenal here BAR none. This should be a staple for Wii games to come in the future. Everything is on display here particularly amazing things like dynamic lighting, etc. There are thing in this game that I didn’t even think was possible on the wii. The best thing about the graphics though are the character models, WOW there is nothing like out there on the Wii. These models are so life like, like something out of GTA 4. The environment is very appropriate for being in space and the monster designs are top notch.

    Sound: The sound is great. AGAIN, another high note for the Wii. The music is very good and well composed. It gets very exciting during sequences where you are running away to escape, and is also amazing when gun shots are fired in the air. Everything seems so real and legit. The voice work here is great as well, and there is literally like no lip syncing.

    Controls: This game is also one of those games that use the motion controls to the peak that it can go to. It also utilized the Wii remotes built in speaker system on some sequences, very immersive. When you turn the remote in a 90 degree angle it put on the secondary fire mode and most of these guns have charge up secondary fire modes, so you hold B and then it charges and you shoot. The nunchuck is used for a Melee mode. The Wii mote is also used to solve puzzles throughout the game, which are pretty fun to do. Overall this a top choice for Wii controls and one of the best options for a third party Wii game.

    Gameplay: The gameplay here is great. It is on the rails meaning you don’t move the character but the character moves itself and you just shoot the enemies when they come on screen. Sounds boring right? WRONG, the way the characters run when they are escaping, feels so real. It actually feels like you are that character because of the direction that they chose in the movements. The enemies most of the time have to have their limbs cut off, as it slows them down dramatically and gives you more time to fire shots. You also have the ability to use telekinesis to snatch items that are around you which is really cool, but you have a limited time to grab them as the character keeps moving all the time.You play as someone who is investigating the Hive Mind as to why everyone is going crazy and changing into monsters/killing each other. You are not alone though, a player can jump in and help you through the game via co-op and it is one of those drop in and out style games, so you do not have to exit the game if a play wants to join or leave. Really awesome and not like RE: Chronicles.The ending?….I wont go on to that, but the ending was truly a cliff hanger if there ever was one.

    Overall: If I had to rate this game I would give it a 9.5, it is that damn good. Its amazing how one game can change how you look at the Wii in its entirety. THIS game was the first Wii game in a long time to make me feel that way. The last games that really made me feel immersed in a game was Mario Galaxy and Mario Kart. That is a huge compliment, PLEASE, buy this game and support EA apparently it did not sell well and they are not looking at bringing anymore dead space games to the Wii, and after playing this that would be a travesty. HIGHLY recommended.

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    Pinball Hall of Fame: The Gottlieb Collection

    Pinball Hall of Fame: The Gottlieb Collection




    Got Crazy Flipper Fingers? Travel back in time for vintage fun with some of yesterday’s best pinball tables merged with today’s technology. Pinball Hall of Fame: The Gottlieb Collection lets you play on eleven Gottlieb classic tables spanning the glorious history of pinball, including “Central Park” (1966) and “Ace High” (1957). Utilize the Wiimote to bump and manipulate the table, but be careful-bump too hard and you’ll tilt it!

    The first release in Crave Entertainment’s highly praised Pinball Hall of Fame collection of games, and the second released in the U.S. overall, Pinball Hall of Fame: The Gottlieb Collection for Wii is packed with a wide selection of classic upright pinball machine designs by famed arcade game manufacturer Gottlieb. Featuring intuative flipper, ball launch and tilt functionality utilizing the Wii Remote, as well as multiplayer pinball games for up to four players, The Gottlieb Collection is a retro gaming party that is tailor-made for play on Wii.

    Pinball Hall of Fame: The Gottlieb Collection game logo

    Classic Pinball Reborn
    Get ready to relive the days when the pinball table was king, but play like you have unlimited quarters. Pinball Hall of Fame: The Gottlieb Collection resurrects eleven of Gottlieb’s greatest pinball machines spanning decades of arcade pinball’s golden age. Recreated in a stunning 3D environment, the game play, visuals and sound effects are so authentic, you’ll feel like you’re in a real arcade standing in front of your favorite machine. Players can choose from such classic Gottlieb tables as Ace High, Central Park, Big Shot, Genie, Black Hole, Victory, and Tee’d Off.

    A classic pinball game carrying the Gottlieb logo in Pinball Hall of Fame: The Gottlieb Collection

    The golden age of pinball play reborn for Wii.
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    Tables and Gameplay
    Just as with real pinball action, the play found within Pinball Hall of Fame: The Gottlieb Collection is simple, yet addictively fun. The 11 tables included range from classic mechanical designs, to more recent digital versions, and even include a few non-pinball machines from Gottlieb’s manufacturing history, like the bowling game “Strikes ‘n’ Spares”, “Xolten the Fortune Teller” and the “Love Meter.” Machines are housed and selected from a realistic-looking in-game arcade and action is easily controlled via the triggers of the Wii Remote/Nunchuk controller configuration, with tilts accomplished with a shake of the Wii Remote.

    Key Game Features

    • In-game art and fun facts about the history of each table.
    • Tutorial fly-through of each table which allow you to plan your strategy and make every shot count.
    • A deep selection of eleven tables with unlockable bonus table.
    • Scoring options including per-player and per-table high scores.
    • Easy to master flipper controls utilizing the Wii Remote/Nunchuk controller configuration.
    • Multiplayer game option for up to four players.

    Additional Screenshots:

    Playing a second ball in 'Black Hole' from Pinball Hall of Fame: The Gottlieb Collection
    11 classic Gottlieb tables.
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    Pinball Hall of Fame: The Gottlieb Collection pool game
    Timeless 4-player fun.
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    Tutorial mode example from Pinball Hall of Fame: The Gottlieb Collection
    Tutorials for each game.
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    The in-game posted table history of the 'Black Hole' pinball game from Pinball Hall of Fame: The Gottlieb Collection
    Fun table history.
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    User Ratings and Reviews

    5 Stars Gottleib more fun than Williams
    After having played both the Williams and Gottleib collections for awhile now, in my opinion the Gottleib is more enjoyable. There are some differences in the graphics, flipper play, sound effects, between the two collections, but most of these are inconsequential. The big thing for me is that the Gottleib collection has a greater variety of game types and I feel the best games here are more fun than anything in Williams. Specifically, ‘Goin Nuts’, ‘Black Hole’, and ‘Tee’d Off’ are more entertaining than anything in the Williams collection. I’ve been a pinball afficiando for 40 plus years and also appreciate the background on each game and photos of the Gottleib factory that are included in this package. Both the Williams and Gottleib collections are great fun and worth owning, but for my money I give the edge to Gottleib for overall game play and enjoyment.

    3 Stars Pinball game
    This game is okay but hard to get credits needed to play most of the tables. Wish they were all FREE play tables so I could play on the tables I want to play on and just not the ones “FREE”. Guess I am just not a good pinball player.

    2 Stars Gottlieb not as good as Williams collection
    We have both the Gottlieb Collection and the original Williams Collection and have found that the William collection has much more challenging games as well as being very addictive. We expected that the Gottlieb Collection would be much faster and more interactive than the Williams game, however, it is not. For example, in the Tournament mode, you can only see the active players score on the screen and the other player’s scores are hidden from view so the excitement of the competition is delayed until the game ends. The screens on the Gottlieb collection are not as clear as the Williams collection and some of the field of play is obstructed by the game score panel. You have to guess where the ball is sometimes because of that blocked view. None of the tables on the Gottlieb collection are memorable but all of the games for the Williams coolection are very addictive just like the real tables were many years ago. If I were to walk through a Pinball hall with the two collections, I would have played every game at least once and then go back to the tables that were the most challenging. I have not wanted to replay the Gottlieb collection like I do the Williams collection. We have bought two Williams games as gifts but would not give the Gottlieb collection. The only good thing about Gottlieb is the price, which means that we don’t feel like we lost much by buying it.

    4 Stars Virginia’s Pinball Wizard
    I LIKE it!With this Wii App, I am on my way to becoming the Pinball Wizard!

    3 Stars Comparing Gottlieb Pinball to Williams Pinball
    The main reason why this game doesn’t seem as fun as the Williams version of this game is just that for most people, especially the casual pinball player, Williams games were easier and just more fun to play. Half of the Gottlieb games in this group, mostly older games, are a giant luckfest. Pull the handle, watch the ball go down the outside pocket. Insert another virtual quarter. The other half of the games have some insane requirements like skill shots in certain a order only. Very difficult. Personally I avoided Gottlieb games when I was growing up and only bought this game to see if my advanced age would give me increased patience for them. Nope! Adjectives like ‘historic’ and ‘classic’ are used to describe these tables. Classic in the way of an Edsel, maybe.

    One nice thing that Gottlieb has that Williams doesn’t is the ability to switch from 3 to 5 balls. I hated having only 3 balls available in Williams games since most merchants were generous enough to give us five balls a game. Gottlieb fans will not be disappointed with this virtual recreation, though, especially the skill-shot games like “Big Shot” but I still don’t understand why anyone would like it or “Central Park” unless they were serious players because they’re are some of the toughest games to play.

    Another thing, someone complained about the way the ball looked. I agree it’s a dumb idea not to have the standard ball but I suppose the creators figured it was a bonus to be worked off. Another new feature about this game is you can use the credits you’ve earned to buy special options like custom balls, turning the tilt on and off, etc. Each special code could be purchased with 100 credit increments. Unfortunately even the custom balls don’t seem to include the reflective silver which is really disappointing.

    Finally, turning off table reflections is a must in the options so you can see what you’re doing. Also, the table views have changed. Be aware the 1 button switches between smart cam and full view cam only, while the number 2 button switches between smart cam 1-4 or full table cam 1-4 if I recall correctly. Whatever the case, camera views are different than the Williams game in that respect so be aware.

    ** Spoiler alert **

    Enter the code ‘CKF’ in the codes section in ‘Options’ for custom balls.

    Enter the code ‘BZZ’ to turn on/off tilt so you’ll be able to slam the tables around.

    The remaining codes simply unlock the various tables so they don’t cost credits to play. Of course you shouldn’t need these codes as this you will also be able to unlock other tables once you meet the table goals of each game you play. You should be able to do that, right?

    Hope the review helped.

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